Friday, November 23, 2012

Military Module

Military module is online. Below you can find details regarding international wars.

- There are 2 types of international wars. Conquest wars and independence wars.

- Each country has its own server. International wars are disputed between countries (servers).

- The conquest wars are opened only by country presidents against other countries (servers). If the war is won, then the conquered country will pay a 25% war tax. This tax is distributed to the users that fought for the attacker, depending on their influence. The 25% tax is not a "generated bonus". Its a NEW tax that citizens, organisations and the government itself will have to pay if the country is conquered. Its the biggest tax a citizen will have to pay in cashtowns.

- A country can attack only border countries. For example Hungary can attack Romania, but it can't attack Bulgaria. In order for Hungary to attack Bulgaria, it needs to attack and conquer Romania.

- Oceans and seas are "linking areas". What that means. If Hungary conquer Romania, Bulgaria and Turkey, it gets access to the Mediterranean Sea. That means it can attack any country with access to Mediterranean Sea like Spain or Monaco. Same for oceans. Portugal can attack US, Canada, Brazil and so on.

- If a country looses the link with one of the conquered countries, that country will become free. Lets use the same example. Let's say Hungary conquest Romania, Bulgaria, Turkey and Spain. If Romania is conquered by another country or if Romania win the independence war, Bulgaria, Turkey and Spain will become free countries again, because Hungary have lost the "direct link" with those countries.

- After the war is launched, it lasts 24 hours. Any country can send troops to help the attacker or defender. There are no alliances. After 24 hours the total attack points of the attacker troops is compared to the total defense points of the defender troops. The attacker wins if it has a bigger total attack points.

- An independence war is started by a conquered country. If the war is won, the conquered country will be free again. The independence wars can be started by citizens, organisations or the government.

- Organizations or governments CAN'T train troops but they can buy troops only from the local markets. That means organisations or governments can send troops to fight in their own name. They can win gold and resources from war taxes paid by the conquest countries.
- In this war module, the more developed countries will be the biggest targets. If Romania attacks Bulgaria, nobody will want to send troops for helping Romania, because Bulgaria will pay small taxes. But if Bulgaria attacks Romania towns ALL OVER THE WORLD will help Bulgaria, because the war taxes paid by Romania will be huge.

Wednesday, November 21, 2012

The world map


The world map is activeted!!!

World map is one of the most important components. 

It allows you to get a big picture of the cashtowns eWorld. 

You can find anytime the product prices, towns number.... You can also see the distribution map of any of those parameters.

Lets say you want to know the iron price in Portugal. You can find it in 3 easy steps:

1. Go to the world map (third button on the main page) 


2. Choose Prices (third button at the bottom of the map bottom).


3. Select Iron Price. The distribution map apperas. Greener areas means bigger values.


4. Mouseover Portugal to check the iron price.






Simple as that. You can repeat the steps for game shares prices, game fund sold, average gold sold and other 30 indicators. World map is activated in Europe and the map is in preview mode.