Saturday, January 5, 2013

Taxes



Every towns pay taxes when they collect the production from RAW MATERIALS buildings (vegetablrs, meat, wood, iron, stone ans clay). The receivers of "Production Tax" are :


- State Budget (0%-15%, the president can set this tax. By default is 10%).

- The town that conqured your town (if your yown has been conquered but if you have a free town, no taxes will be paid). The tax varies from 5% to 20% depending on the happiness level of the "master town".

- If your country is under military occupation by another country, the fighters who helped the attacker to conquest your country will receive 25% from your production. Each of them will receive a fraction depending on the influence they had in the war.

- If you are a memeber of an organization, the organization will receive up to 10% (the tax is set by organitation owner)

So, in the worst case, you will pay 65% of your production. In the best case (free town, free country, no org. member) you will pay up to 15% from your production (state budget). We will DOUBLE the production of all raw materials buildings starting today.
This is the list of taxes that only President can change:

Production tax:


-Wood Production Tax  
Apply wood production. Has a value between 0% and 10%, gold 0.01 minimum.  
-Iron Production Tax  
Apply iron production. Has a value between 0% and 10%, gold 0.01 minimum.  
-Stone Production Tax  
Apply stone production. Has a value between 0% and 10%, gold 0.01 minimum.  
-Meat Production Tax  
Apply meat production. Has a value between 0% and 10%, gold 0.01 minimum.  
-Vegetables Production Tax  
Apply vegetable production. Has a value between 0% and 10%, gold 0.01 minimum.  
-Clay Production Tax  
Apply to the production of clay. Has a value between 0% and 10%, gold 0.01 minimum.   unskilled n skilled workers tax:


-Transfer fee unskilled workers
Apply to transfers of unskilled workers. Is paid by the seller. It has a value between 0 and 1 gold / worker.  
-Transfer fee skilled workers  
Apply to transfers of skilled workers (doctors, teachers ...). Is paid by the seller. It has a value between 0 and 2 gold / skilled worker.  
share tax:
-Shares Sales Tax Game  

The sale of shares aplicatranzactiilor game. Has a value between 0% and 10%, gold 0.01 minimum.  
-Shares Dividend Tax Game
Applies to dividends from holding shares in the game. Has a value between 0% and 10%, gold 0.01 minimum.


-Earnings Tax Band  
Apply to gains from wars (influence). Has a value between 0% and 10%, gold 0.01 minimum.  
-Income Transfers  
Gold applies to all transfers made ​​between players or organizations. Has a value between 0% and 10%, gold 0.01 minimum.  


Troops tax:

-Archers 
Transfer fee  

Apply to transfers of archers. Is paid by the seller. Has a value between 0 and 3 gold / soldier.  
-Infantry soldiers 
Transfer fee  

Apply to transfers of infantry. Is paid by the seller. Has a value between 0 and 3 gold / soldier.  

- Cavalry 
Transfer fee
Apply to transfers of cavalry. Is paid by the seller. Has a value between 0 and 3 gold / soldier.

 
-Special Troops 
Transfers fee  

Apply special troop transfers. Is paid by the seller. Has a value between 0 and 5 gold / soldier.  

-Regular cannoons sale tax
Apply to transfers of conventional guns. Is paid by the seller. Has a value between 0 and 2 gold / gun.  
-
Special Guns Transfer Fee  

Apply to transfers of unskilled workers. Is paid by the seller. Has a value between 0 and 5 gold / gun.  
-
Regular bombs sale tax 
Apply to transfers of unskilled workers. Is paid by the seller. Has a value between 0 and 2 gold / bomb.  
-
Special Bombs Transfer Fee

Apply to transfers of unskilled workers. Is paid by the seller. Has a value between 0 and 5 gold / bomb.  
-Special 
Bands Research Tax

Payable when investigating a new type of troops. Has a value between 0 and 100 gold / soldier.  
-Special guns Research Tax 
Payable when investigating a new type of cannon. Has a value between 0 and 100 gold / gun.  
- Special bombs Research Tax 
Payable when investigating a new type of bomb. Has a value between 0 and 100 gold / bomb.

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